January 15, 2018
Flocking with Go
I have been writing flocking simulations for a long time. I played around with it with Java but the earliest one I still have record of was with JRuby and Swing called Utopia. I wrote one using Shoes and that was the one in my Exploring Everyday Things witn R and Ruby book. Some time after (I was unhappy with Shoes in general), I re-wrote it again using Gosu, a 2D game development library for Ruby and C++.
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